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Number one of all time? Fuck that

I'm really not such a great fan of this game. The area in which you can move around is so limited and sometimes makes it impossible to dodge a foe. And why do you add like signs and cactuses in front of your vision? Of course fading it does help but isnt that just unnecessary? All it does is irritate me. The gameplay is pretty one sided, not very fun for a long time, I was never really that fond of any of your games, for that matter. You are, however, original, and I like that, but this game does not deserve to be #1, I'm even questioning if it should be in the top 50 at all, I really didnt enjoy it that much at all.

~Bell

It was really good

But I'm disappointed that you didnt give StrawberryClock a fair chance. I really wanted to fight with him.

I like the idea a lot

But this needs fixing. First off, he doesnt get the arrow easily, I had to put it need his feet so he could get it. Secondly, it doesnt do anything with the arrow, it just walks and hits the edge and keeps moving it's feet. Also, when I lifted it into the air and shook it off it stood in the middle of the screen sometimes.
I like this
Keep it up

~Bell

Great stuff

I really enjoy this, it goes fast, the first time I died immediatly.
There's a bug, one time when I died by the waves I pushed up and right and I kept jumping up and increasing and decreasing size. and the clock kept ticking.
I dont know if this helps, but hey.

This movie is highly underrated!

OH GOD this is hilarious. The sound is so awesome, how cant I laugh at that guy who looks the way he looks and sounds the way that sounds (did that make sense?). I love the voice, very well done.
He looks nice aswell.. and
it could be better.
I(m drunk

but I still like this
GOOD JOB
got my 5
BellCLock

Oh man

I absolutely love flashes like this. One that completely fools you. I'm aiming for that aswell. The music is really fucking annoying though.
NICE WORK you've achieved most original game of the year :)

BellClock

DAIRYDOG responds:

Thank you my clocky brother.

Am I the only one who hates this game?

First off I dont think the explenation counts as a level. Secondly, level 2 isnt challenging in the least. Level three requires you to use your head very briefly. Then level 4. Uhh, yea, so I got the super speed thing, but I couldnt get to the fruit with it, what's with the pushing thing? Could I push over trees? It's be nice if you added examples in the first level, thus making a tutorial. The idea however, is very original, I suppose. Your levels arent very appealing to the eye, dont ask me why, it's just the case. Why not make a platform game with this idea? With enemies, a tad Mario like if you will. It leaves room for possibilities y'know. In stead of photographing weird objects, kill creatures. The enemies could be destroyed with the pushing and the jumping and the super speed. Anyways, it's just not fun at all. The levels go from not challenging to impossible (well, I'm sure not impossible, but certainly longer than I'm willing to try). The thing that raped this game the most though was the music. That music must be the ugliest I've ever heard (and for the record, I've heard my father jack off >_< ) it was repetitive and so annoying that it hurt me, for that I put the 6 for violence. Strangely, the music fits the ugly (not poorly drawn, just ugly) and barren world you put the photon 3 in so I guess that if someone actually liked the music, they'll like the background and the game.
Holy crap I'm just talking bullshit arent I? I know, sorry.
So anyways, I admire your originality, go with that, I also admire the courage you must have because you added such ugly music.
I honestly never knew sound could physically repusle me so, it's the heard equivalent of rotting eggs (and also responsible for the overall 1 =( soz)

Good luck in the future, you really have talent
BC

nice

really good.
Alright. I pretty much agree with the previous guy. Try to fix up yer drawings a tad. I didnt like the canon that much. What was the red thing in part one? Did it do anything at all? There's a bug. When you press the action key for a lever and you move at the same time (as in when youd move a bridge) you'd get stuck until you press s again. Umm in part two a guy walks through the left wall. If you kick your enemies in the quicksand in part one and they're not dead they go through the walls. Also, I think you need more attacks and it's annoying that you cant hurt your enemy when you're in the same spot. The other thing that REALLY bothered me is that if you die you have to start all over, make it so that you start again at the beginning of the screen. Also, this game needs an ending man. It's frustrating not to see one.
This is a very entertaining and satisfying game, I'm hooked, I assure you I'll play it a lot =P. But.. did ya have to call it "New Game"? Y'know it's pratically unsearchable in the Newgrounds database (hence the review =))

BC

I gotta say

not bad
But I just dont like the look of the Mario blocks in tetris. Also, who listens to gameboy music for fun? It's so annoying all the songs, I'm sorry. It's kind of a long load for a tetris game, I can see you worked hard on this though.
Also, please display the blocks the way they are going to come. So it's easier to prepare for them. It's not like there's no room for it.
The thing that got to me most was that if you died or went back the game started from the beginning so you'd have to wait for the annoying title to go out of the way of the play game button. So when you die, let the same level start over, and when you press back, make it that you go to the level collection. What would come in handy is a quality button that's always there. You pretty much dont do anything with the menu anyways.

'T is alright

Not much of a challenge. Nice intro tho. But there should be a skip intro button and a no sound button.
Umm the zombies were easy and the bombs, well, you just have to jump up. What bothered me the most was the randomness of dying at the grim reaper. His attacks were limited, and he can be defeated easily.
But if he passes through you, you die?
Sometimes I did. I thought you need to press down before you walk, it doesnt change the position of the character, but I think it helps. Even then I died though.
Also, give blot maybe a hp bar? It's no fun to die from one blow.
Overall a decent game, kinda boring, needed more enemies and weapon options. (btw why do you need bullets? Are they stronger or something? Because I could shoot when I had no bullets at all and the zombies still died from one blow.) Also, make the running faster, it went sorta slow.
Good luck with your future projects!

I GOT ME THREE BEERS AND A FISTFUL OF DOWNS AND I'M GONNA GET RIPPED SO FUCK YOU CLOWNS

Age 88, Male

on my knees

Not now cookiedough!

Clocktopia

Joined on 2/27/03

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